

I’ll keep bloging how it goes and which technology is better.

In this post, I’ve tried to get you familiar with the technologies available on tvOS. Here is a link to one repo, that can be used. This means that the app should support SMB sharing (aka Windows Sharing Protocol) then I would need a native library that implements it. I plan to support videos that are shared from local device.įor example a windows server. Here is a list of some opensource projects that I want to check, before taking my final decision:
#SPLAYER TVOS HOW TO#
Then I can see, how to rewrite it using SwiftUI, which can be shared across different devices. I can use the TVML to bootstrap my video player. But I won’t need everything to be the same. This button displays useful information about the content including. Version 2.1.23 of the Netflix app also updated the information button. On Apple TV, Netflix is being updated to the redesigned video player with some users already having access.
#SPLAYER TVOS UPDATE#
In my case, I want to have a codebase that could be ported to iPadOS, macOS and iOS without problem. Netflix has begun to roll out its update for tvOS 15. I’ve started looking for answers and there was pretty good discussion on StackOverFlowĪlso, it turned out that both UIKit(SwiftUI) and TVML can be mixed drectly - SOF. Should I use TVML (and JS) or I should stick to my initial idea of pure native app? I’ve found the following repo and I started reading step by step. This will make the app look slick.īefore diving into the code, I should read couple of articles related to tvOS to get better understanding what tvOS gives me. Also I should use the good bits (aka native controls) in tvOS. I want to use the new technology SwiftUI. Later will decide how to build on top of it. I’m planning to develop a generic video player. So far, I’ve never tried to write anything from scratch for tvOS. Mostly phone apps (iOS apps), apps for iPad (iPadOS), native apps for macOS. I’ve been developing different projects with Swift.
